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Topic:
Question About Working With Pronto Projects
This thread has 4 replies. Displaying all posts.
Post 1 made on Sunday January 7, 2007 at 12:22
Stealth X
Senior Member
Joined:
Posts:
November 2005
1,177
i seem to remember one of the last updates claiming you could import a pronto project to nevo studio, how do you do this? i have lost everything i had redone to suit nevo, so i've re-downloaded a few pronto projects and am hoping to avoid renaming every bitmap etc... any suggestions?
Post 2 made on Sunday January 7, 2007 at 13:13
jwrandall
Lurking Member
Joined:
Posts:
December 2006
4
In the File menu go to "Convert External Configuration File...."
Warning, the file size in NevoStudio will be much bigger than the original.
I open the file in a Pronto Editor and delete anything that I don't want to include and then do a Save As and convert that file in NevoStudio.
Post 3 made on Sunday January 7, 2007 at 13:13
jwrandall
Lurking Member
Joined:
Posts:
December 2006
4
In the File menu go to "Convert External Configuration File...."
Warning, the file size in NevoStudio will be much bigger than the original.
I open the file in a Pronto Editor and delete anything that I don't want to include and then do a Save As and convert that file in NevoStudio.
Post 4 made on Monday January 8, 2007 at 22:29
ddarche
Mr. RemoteQuest
Joined:
Posts:
February 2002
2,309
Keep in mind that pronto .ccf files imported will bring in the IR codes as well as the graphics. If you are importing a .pcf file (newer pronto config file) you will only get the graphics. In this last software version, UEI could not get the IR codes to import from .pcf codes, so they kind of stopped at that point.

Dave
Dave D'Arche
http://RemoteQuest.com
Fine Home Theater Remote Controls & Solutions - Programming services for most remotes
OP | Post 5 made on Friday January 12, 2007 at 17:55
Stealth X
Senior Member
Joined:
Posts:
November 2005
1,177
well i messed around with this a little, and it seems once the file is imported i can view it or copy material from it like i would from a nevo project. i was hoping the material from the pronto project would be in a folder where i could use it for my own nevo project(it would save having to rename every bitmap for use).


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