Post 16 made on Thursday March 20, 2008 at 15:26 |
GeorgeForester Long Time Member |
Joined: Posts: | March 2003 46 |
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I tried that, but that's also was not really satisfactory... with fast rotation it makes too big jumps. this (updating 1/3 of the time) was kind of a best compromise. sure it can be tweaked further
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