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Topic:
Cinema 6 odd numbers/RCA DSS
This thread has 5 replies. Displaying all posts.
Post 1 made on Sunday January 9, 2000 at 18:24
Chuck
Historic Forum Post
I just bought a new Cinema 6 remote, and programmed in my RCA DSS sat. receiver (model DRD222RD). It powers on/off, channels down, and the left arrow works. However, the odd numbers, channel up, and right arrows don't work. I have another universal remote (Kenwood), and it has the same problems.

I was able to work around this by having the Cinema 6 "learn" the odd numbers, etc. from my RCA remote. The problem is, it eventually causes me to run out of memory so I can't program other features into my Cinema 6.

Any ideas?
Thanks....Chuck
OP | Post 2 made on Sunday January 9, 2000 at 21:19
David B.
Historic Forum Post
There are two seperate areas of memory on learning Cinema6 and Cinema7 remotes. One is for learning, and the other is for advanced codes, macros, and remapped keys. If the device code for your DSS provides some basic functions, then there is a good chance there are advanced codes that support the missing features. If you can find them, then you can save some of that learning memory for other devices.

There are only 256 possible function advanced codes. you can try each of them in sequence this way...

Be sure you are in the DSS device.
Press SETUP then the three digit number.
The 3 digit numbers range from 000 to 256.
Keep track of which number you've just pressed. If the DSS receiver responds, then write down which number you just tried and what function is associated with it.
Once you know an advanced code for the functions you want, replace the learned version on each key by using the 994 sequence. If the code you found to work the left arrow key is 001, then use this sequence to get it programmed into the key.

DEVICE (in your case, CBL/SAT)
SETUP (held until two blinks)
994
SETUP
001
LEFT ARROW

That should do it.

You might find a ready made list of the advanced codes. Look at the other messages in here for a link to [Link: star]. I'm sorry I don't remember the actual link. I'm old.

Dave ;-)
OP | Post 3 made on Sunday January 9, 2000 at 21:22
David B.
Historic Forum Post
www.starbase314.com

Then look for remote codes.
OP | Post 4 made on Sunday January 9, 2000 at 21:59
Chuck
Historic Forum Post
Thanks for the help David. I looked at the starbase314 website as you suggested. My question is, all of those codes are numbers greater than 255 - are those the adv codes that I should enter in the sequence that you gave me?

So far, each one of those numbers that I've mapped to have translated into the number '4'.

Any further help would be greatly appreciated.

Thanks...Chuck
OP | Post 5 made on Sunday January 9, 2000 at 23:35
Ingenious
Historic Forum Post
Chuck,

>My question is, all of those codes are numbers
>greater than 255 - are those the adv codes that
>I should enter in the sequence that you gave me?

No one is certain why the codes as given by OFA
often tend to be greater than 255, but all
objective testing thus far concucted has shown
that only the lower 8 bits are significant, which
is to say that:

000=256=512=768,
001=257=513=769,
002=258=514=770,
...
231=487=743=999,
232=488=744,
...
254=510=766,
255=511=767.

I know other people are willing to do exhaustive
searches to figure out which codes activate which
functions on their devices. I would strongly
suggest that when people decide to share their
findings, they should standardize the format of
the codes first, reducing them by subtracting 256
from them until they fall within the 0 to 255
range. It makes things less confusing for all
concerned.

>So far, each one of those numbers that I've
>mapped to have translated into the number '4'.

Pardon me, but I'm not sure what you mean by this
statement. Could you please restate this more
clearly?

-=Ingenious=-
OP | Post 6 made on Tuesday January 11, 2000 at 20:22
Chuck
Historic Forum Post
Thanks Ingenious - I didn't understand that about subtracting 256 until it fell into the right range. That's good to know.

The part about everything translating to the number '4' meant that whatever adv code I put in, the result on the screen came out to be '4'.

As it turns out, though, I scrapped the whole thing and returned the Cinema 6 since I used up all the memory on simple things like odd numbers, etc. I ended up getting the a/v Producer 8 with learning. What a great remote! I was able to get it working properly with all of my components...with plenty of memory to spare. It's not cheap (retail @ Circuit City = $80), but it sure is nice to be able to use only one remote (that IS the purpose of the universal after all, right?).


Thanks again to everyone for your assistance.

Chuck


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