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Topic:
Cinema 6 and 7 memory limits
This thread has 11 replies. Displaying all posts.
Post 1 made on Friday October 22, 1999 at 15:02
David B.
Historic Forum Post
A few weeks back I emailed ONE4ALL about how much memory the 2 Cinema remotes had. Here's what I received via email from the today:

>>The cinema 7 is a basic learner with one memory "bucket" that handles all learning, macros, etc.

It is difficult to set limits as to how many learning keys, macros depending on size, etc, because all have different complexities and are
all stored in the same place.

We Set the limits as 28 learning keys and two macros of 15 keystrokes each, but this is conservative.<<

There you go. The official word.]

dave
OP | Post 2 made on Friday October 22, 1999 at 16:17
Andy Kromkamp
Historic Forum Post
Dave, I dont suppose you asked whether or not Advanced Codes and Key Moves rob memory from that pool?

OP | Post 3 made on Friday October 22, 1999 at 19:53
alfaman
Historic Forum Post
Key moves and advanced codes (which from the remote's point of view are just a special case of keymove)do take up memory. And yes, it is difficult to predict exactly how much space these will occupy.

But... as far as the other part of the response David got is concerned, memory is not pooled, macro/keymover and learned codes each have their own space. You can prove this if you like by cramming your C6 or C7 with learned codes until it chokes (i.e. keep teaching it stuff until it responds with one looong blink instead of two quick ones) and then trying to program a macro or move a key. Should work fine.

OP | Post 4 made on Friday October 22, 1999 at 20:00
alfaman
Historic Forum Post
To clarify what I just said: Macros, Key Moves, and Advanced Codes share a common pool of memory. Learned codes are stored in a separate area.
OP | Post 5 made on Saturday October 23, 1999 at 00:01
David B
Historic Forum Post
OK, anyone willing to run the test?

Start with a raw blank remote. Setup**,9,8,0**

Pick one button on one of your favorite remote and learn it into every key on one device. Count the number of keys you learned before it quit (long flash). ONE4ALL says 28 (4 L keys x 7 devices) should be the limit. Can anyone beat that?

Now pick any magic code (abc)and using setup**9,9,4**,setup,a,b,c assign it to as many keys as you can on another device. Count these too.

Now try and make a macro. You may get started but run out in the middle. Count keypresses until you get the long flash or to 15. If at 15 end the macro (setup**) and start another. Keep counting keypresses until long flash.

If more than one of us tries it and gets different numbers then it may be due to learning different codes, as some code sequences are longer than others.

I'll try. Post it here tommorrow.

Dave
OP | Post 6 made on Saturday October 23, 1999 at 01:42
David B
Historic Forum Post
OK, I did the test. These results are from a Cinema7.

- LEARN memory is clearly seperate from macro/magic/remap memory.

- I could only learn 16 copies of my DVD POWER button, irregardless of how much macro/magic/remapping I'd done. I suspect you may get more or less depending on how lengthy the IR sequences are. I tried learning BEFORE I'd done any other programming and AFTER. Same result.

- Remapping and using magic codes use the same amount of memory. I got 45 done. 45 all remaps, or 45 all magics, or 45 mixed.
- I could program 12 macros, 15 steps each (total 180 steps) before running out of memory when I had no other keys remapped or magiced.

- 180 is 4x45. I'm deducing any remap or magic key is the same as 4 macro steps. Testing verified this. With 8 keys(8x4=32) magic coded I had 148 macro steps left.

Conclusion... You get 180 units of memory. A macro step takes one unit. A magic key or remapped key takes 4 units.

The SLEEP, SETUP, and DEVICE keys are the only ones that CANNOT learn, be remapped, or given a magic code.

Dave.
OP | Post 7 made on Saturday October 23, 1999 at 08:43
Dennis
Historic Forum Post
David, Could you please summarize the following:

Macro keys
Magic codes
Remapping

You've provided me with some very useful info so far that allowed me to program my L keys to power up each of my desired components (local ant, DVD, DBS, VCR, and audio) with a single button press, all of which I will share in this forum after some fine tuning. I could'nt have done it without your help and that of this forum.

Thanks, Dennis
OP | Post 8 made on Saturday October 23, 1999 at 09:48
David B
Historic Forum Post
Macro: Any key programmed with a sequence of references to other keys. On the Cinema6 and 7 almost any key can have a macro up to 15 keypresses programmed to it. You can also "stack" a macro over any other function the key is already using by pressing SETUP then the key when programming it.

Magic: Also known as Advanced codes. A 3 digit number that can be programmed into most keys to give them functions that may not have been included on the device's default key layout. You have to get these codes from ONE4ALL or other sources. They don't include them in the manual. Not the same as DEVICE codes.

Remap: Kind of like ALIAS. A refence to any other key from any other device programmed into a button. For example, I remap my TV's MUTE button to my X-10 device(AUX) mute button and my X-10 MUTE button to the X-10 EXIT button. A simple way of re-arranging button functions.

Dave
OP | Post 9 made on Saturday October 23, 1999 at 15:54
Andy Kromkamp
Historic Forum Post
Great Info Dave! Exactly what I've been looking for.

One thing that puzzles me. A macro step takes 1 unit of memory, but a Remap takes 4 units of memory.

Functionally, a 1-step could behave exactly the same as a Remap (ie the first step of the macro would be to press the key you want remapped, and then the macro ends).

I wonder if this is a good way of doing the same thing, but only using 1/4 the memory?

Alternatively, perhaps Macros take 4 units of memory for a macro of between 1-4 steps, and then 1 unit of memory for each additional step? This could be verified by finding out if more than 45 2-3 step macros could fit in the remote.

OP | Post 10 made on Saturday October 23, 1999 at 16:32
David B
Historic Forum Post
You need to remember that any key you make into a macro key will run that same macro on the same key in EVERY device. That is, unless you go back into the devices you didn't want the macro in and reprogram them back to their original functions, using 4 memory units each. You either lose the key's normal function in the other devices or lose memory re-coding them. ;-(


Dave
OP | Post 11 made on Monday October 25, 1999 at 19:30
Andy Kromkamp
Historic Forum Post
Dave, is this true (macros apply to all devices) on all buttons or just the macro/#L buttons?

I have a macro on my prev ch, and it doesnt do the same thing in all devices...
OP | Post 12 made on Monday October 25, 1999 at 20:46
David B
Historic Forum Post
Every button I've put a macro on has been initially active on every device. I did discover that AFTER the macro is created you can remap that key in one or more devices and the macro will still be active on the rest, but not on the ones you remapped. Following that theory, I'd suppose any device you programmed AFTER having macros on one or more standard keys (not macro keys) would overwrite the macro command on the keys it wanted to use by default.

I'm not an expert. I have just experimented on my Cinema quite a but trying to find my own answers to the questions everyone seems to be asking and sharing them here. If you discover something contrary to what I've posted here please post it. The more info we have, the better our total understanding will be.

Dave


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