Your Universal Remote Control Center
RemoteCentral.com
Philips Pronto Professional Forum - View Post
Previous section Next section Previous page Next page Up level
Up level
The following page was printed from RemoteCentral.com:

Login:
Pass:
 
 

Page 2 of 2
Topic:
Prontoscript game PRONTONOID - beta version inside
This thread has 16 replies. Displaying posts 16 through 17.
Post 16 made on Thursday March 20, 2008 at 15:26
GeorgeForester
Long Time Member
Joined:
Posts:
March 2003
46
I tried that, but that's also was not really satisfactory... with fast rotation it makes too big jumps. this (updating 1/3 of the time) was kind of a best compromise. sure it can be tweaked further
Post 17 made on Thursday March 20, 2008 at 20:36
Lyndel McGee
RC Moderator
Joined:
Posts:
August 2001
12,334
George,

Hopefully you did not take offense...

Just a pet peeve of mine. If I see code that has to use System.delay() or GUI.updateScreen(), it's usually a sign that the developer is a procedural programmer and either doesn't understand event-driven programming

or

doesn't want to use an event-based mechanism such as scheduleAfter() that allows something to be called (sending yourself a message) at a later time.

I try to avoid both of these methods at all costs as I do real-time, event-driven, multithreaded programming for a living and scheduleAfter() just comes natural to me.
Lyndel McGee
Philips Pronto Addict/Beta Tester
Page 2 of 2

Jump to


Protected Feature Before you can reply to a message...
You must first register for a Remote Central user account - it's fast and free! Or, if you already have an account, please login now.

Please read the following: Unsolicited commercial advertisements are absolutely not permitted on this forum. Other private buy & sell messages should be posted to our Marketplace. For information on how to advertise your service or product click here. Remote Central reserves the right to remove or modify any post that is deemed inappropriate.

Hosting Services by ipHouse