AA-51 translated to Pronto Hex is
0000 0068 0000 0022 0168 00B4 0016 0017 0016 0044 0016 0017 0016 0044 0016 0017 0016 0044 0016 0017 0016 0044 0016 0044 0016 0017 0016 0044 0016 0017 0016 0044 0016 0017 0016 0044 0016 0017 0016 0044 0016 0017 0016 0017 0016 0017 0016 0044 0016 0017 0016 0044 0016 0017 0016 0017 0016 0044 0016 0044 0016 0044 0016 0017
0016 0044 0016 0017 0016 0044 0016 06DA
On May 16, 2007 at 13:01, yellowbmr said...
Seems like the pioneer
TV's use the same code and the pioneer receivers have
the same on/off codes.
I was wondering about that. I scanned my collection of downloaded CCF files for Pioneer device code AA and all the devices I found were TV's, not receivers, and none of those CCF files included command 51 (hex).
To produce that code, I used MakeHex with the file pioneer.irp and I edited it to set device=170. (AA hex is 170 decimal) then I grabbed function 81 from the MakeHex output (51 hex is 81 decimal).
You could do something similar if you have a few more functions you want.
But Pioneer has CCF files on their web site for many of their devices. Probably it would be easier for you to get the signals you want from there.
it's a pioneer receiver . they have on code and off code.
we're in the technology age, and URC couldn't make their
editor do this for us?
There are a lot of different IR protocols. The translation is different for each one. The task of doing a bunch of those translations may be harder than you think (or the programmers working on it might be less skilled than they ought to be).
It's bogus that they
don't give out updateable software,
I agree, but I think we're not permitted to talk about that outside the one thread dedicated to talking about that.
then people go
through all this work to put in a discrete code.
I feel like we're trying to hack Playstation games,
I just tried to make that a little easier for you. I hope it helped.