Post 7 made on Saturday August 18, 2007 at 07:20 |
André du Fresne Founding Member |
Joined: Posts: | April 2002 783 |
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Lyndel, that'd really be awfully nice - hope you are not too shocked, by the code ;-) I used the GUI.updateScreen() method during the explosion and reappear animation of the player (since no user input is needed/wanted) there. I did some googleing and found some other approaches of collision detection, which I try to implement in the upcoming week, hoping that it will result in a significant gain of speed. Thank you again, for taking the time André
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TSU-9600, URC MX-3000, ProntoProNG TSU-7000 |
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