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Original thread:
Post 5 made on Thursday February 24, 2000 at 15:02
George Fournaris
Historic Forum Post
Without rotation too many panels are needed. What I had in mind about rotation is whenever the game reaches a state (rotationally) identical to one allready programed, to switch to that, informing the player that the board has just been rotated.
Have you seen the memory game?


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